Project Shadow
Game Design Document
You may view our Game Design Document on Google Docs. Game Design Document
Game Description
This game was developed by two first-time game developers who were inspired by Pirate Software's Thor to create something that they could feel proud of. This game is not entirely complex on the surface, a 2D Platformer with what appear to be simple traps and platforming mechanics. However, the game was created around two central themes: Shadow and Alchemy. Instead of doing something with potions and stealth mechanics, we really gravitated toward the idea that the unnamed protagonist has something going on internally. We don't know what he did, or even really who he is. The lack of knowledge is what makes this character so interesting for us and we hope you find it interesting as well.
Controls
Mouse & Keyboard
- A, D or Left Arrow, Right Arrow: MOVE LEFT AND RIGHT
- SPACE: JUMP
- C: Crawl/Crouch
- X: Dash
- P: Pause
Xbox Controller
- Joystick: Move left and right
- A: Jump
- B: Crouch/Crawl
- X: Dash
Credit
- Programmer and Level Designer: AntWal
- Art Designer: GuineaDev
- Music Design: E0NBREAK
- Game Testers:
- E0NBREAK
- El Misterioso Edgar
- BunnyDev
Status | Prototype |
Platforms | HTML5 |
Authors | AntWal98, GuineaDev |
Genre | Platformer, Action |
Made with | Godot, Aseprite |
Tags | Game Jam, Pixel Art |
Code license | MIT License |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Joystick |
Accessibility | Color-blind friendly, Subtitles |
Links | Twitter/X |
Development log
- Version 0.1Jul 31, 2024
- V0.0.5Jul 27, 2024
- V0.0.4(b)Jul 27, 2024
- Devlog (as of Jul. 23)Jul 23, 2024
Comments
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It has double-jump. I approve ♥